anonim_4396
| anonim_4396 a întrebat:

Am un config cu foarte, da foarte multe chestii inutile. Insa, vreau sa aflu care sunt setarile pentru tinta, si nu ma refer la tina mica sau chestii de genul, ci la tinta pe care o are acest config cand joci cu el, adica ( sa tragi de 2 ori dintr-un click, sa fixeze tinta cand tin apasat pe click, precum ai sta pe ctrl, etc. )

Daca ma intrebati de unde am configul, il am de la un cod, nu o sa dau numele codului, oricum, pe mine ma intereseaza doar de tinta pe care o detine cfg-ul. Chiar ii de ajutor.

Cel care imi poate spune care dintre acele configurari de mai jos, influenteaza tinta in asemenea fel, primeste fara discuta funda, si multumesc anticipat celorlanti pentru raspunsuri!



sensitivity "3"
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "norecole_mode"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "+punelaser"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+jump"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+313372"
bind "PAUSE" "pause"
alias +ducka "zoom_sensitivity_ratio 1.6; wait;+duck"
alias -ducka "zoom_sensitivity_ratio 1.5; wait;-duck"
bind "ctrl" "+ducka"
alias +attacka "+attack; wait;-attack; cl_crosshair_size small; wait;+attack; cl_crosshair_size medium; wait;-attack; cl_crosshair_size large; wait;+attack; cl_crosshair_size small"
alias -attacka "-attack; wait; cl_crosshair_size large"
alias hXd1 "avadd 0 25 2 15; avadd 1 10 30 10"
alias hXd2 "avadd 0 -5 1 8; avadd 1 -2 18 2"
alias hXd3 "avadd 0 30 2 13; avadd 1 20 23 8"
alias hXd4 "avadd 0 -4 4 10; avadd 1 -3 20 10"
alias hXd5 "avadd 0 18 5 12; avadd 1 22 0 18"
alias hXd6 "avadd 0 -8 2 14; avadd 1 -6 2 17"
alias hXd0 "avclear; hXd1; hXd2; hXd3; hXd4; hXd5; hXd6 txt -=h4Xed PRODUCTION=-"
bind "mouse1" "+attacka; hXd0"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1. 000000"
bottomcolor "6"
brightness "1. 40000"
cl_crosshair_size "large"
cl_crosshair_translucent "0"
cl_dynamiccrosshair "1"
cl_dlmax "128"
cl_forwardspeed "800"
cl_upspeed "800"
cl_showfps "0"
cl_downspeed "800"
cl_backspeed "800"
cl_sidespeed "800"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Blue"
cl_logofile "v_1"
cl_lw "1"
cl_minmodels "1"
cl_radartype "1"
cl_shadows "1"
cl_timeout "35"
cl_vsmoothing "0.05"
cl_weather "1"
max_smokepuffs "-1"
max_shells "-1"
con_color "0 175 250"
console "1"
crosshair "4"
fastsprites "0"
fps_max "100"
fps_modem "0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_lightholes "0"
gl_overbright "0"
gl_polyoffset "0.1"
gl_keeptjunctions 0
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0. 000000"
lookstrafe "0. 000000"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0"
mp_decals "30"
net_graph "3"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "100"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120. 000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0. 750000"
setinfo "_vgui_menus" "0"
setinfo "ah" "0. 000000"
spotted an enemy"...
setinfo "ghosts" "0. 000000"
cl_resend 2
cl_corpsestay 0
r_decals "128"
s_rolloff "1.0"
s_doppler "0.0"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_geometry "0"
s_geom_reverb "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "1"
cl_bob "0.01"
cl_bobup "0.5"
cl_bobcycle "0.8"
cl_movespeedkey "0.55"
gl_clear "0"
gl_playermip "7.43"
r_mirroralpha "0"
r_traceglow "0"
r_detailtextures "0"
graphheight "70"
net_graphwidth "-60"
scr_conspeed "9999"
volume "0.3"
model ""
sensitivity 2.5"
m_filter "0"
+mlook
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
ex_interp "0.01"
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
gl_max_size "256"
precache "1"
mp_decals "20"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
gl_flashblend "0"
gl_lightholes "0"
net_graph "0"
net_graphpos "0"
graphheight "490"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_takesshots "0"
hud_saytext_time "4"
hud_deathnotice_time "4"
hud_saytext_internal "1"
m_side "0.8"
m_forward "1"
m_filter "1.8"
m_pitch "0.022"
m_yaw "0.022"
violence_hblood "1"
violence_ablood "1"
violence_hgibs "1"
violence_agibs "1"
con_color "255 155 50"
con_notifytime "8"
scr_conspeed "9999"
r_bmodelhighfrac "5.0
r_drawviewmodel "1"
r_mirroralpha "0"
r_dynamic "0"
r_decals "1024"
r_mmx "1"
l_dither "1"
gl_polyoffset "0.1"
gl_overbright "0.0"
gl_flipmatrix "0"
gl_monolights "0"
gl_wateramp "0"
gl_spriteblend "1"
gl_ztrick "1"
gl_alphamin "0.25"
gl_monolights "0"
gl_keeptjunctions "1"
gl_playermip 1000
gl_palette_tex 0
gl_spriteblend 0
ex_interp "0.01"
cl_cmdrate "101"
cl_updaterate "101"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_dlmax "128"
cl_forwardspeed "400"
cl_sidespeed "400"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
cl_cmdbackup "2"
cl_backspeed "400"
cl_righthand "1"
cl_himodels "1"
cl_showfps "0"
cl_bob "0"
cl_bobcycle "1"
cl_bobup "0"
cl_pitchspeed "4"
cl_idealpitchscale "0.8"
cl_timeout "305"
cl_movespeedkey "0.400"
cl_dynamiccrosshair "1"
cl_rate 25000
cl_crosshair_color "255 255 255"
cl_crosshair_translucent "1"
cl_corpsestay "180"
sv_aim "11"
sv_lan "1"
sv_cheats "1"
sv_allowupload "1"
sv_allowdownload "1"
setinfo "dm" "1"
setinfo "lefthand" "0"
setinfo "ah" "1"
setinfo "_vgui_menus" "1"
setinfo "ghosts" "0"
setinfo "friends" "0"
lookspring "0"
lookstrafe "0"
rate "25000"
bottomcolor "6"
topcolor "30"
joystick "0"
sensitivity "3"
deathmatch "1"
contimes "4"
viewsize "120"
fastsprites "0"
max_shells "120"
mp_decals "300"
fps_max "120"
zoom_sensitivity_ratio "1.0"
console "1"
crosshair "1"
gamma "4"
brightness "4"
fakelag "0"
dev_overview "0"
developer "1"
cl_pitchup "89"
cl_pitchdown "89"
c_maxpitch "headshot"//HEADSHOT"
c_maxyaw "headshot"//HEADSHOT"
c_minyaw "headshot"//HEADSHOT"
hs_mode 1
//hs_body 1 2 3 4 5 6 7
hs_body 2 3 4 5
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
shoot1
fov 9000
cl_crosshair_size "1"
cl_dynamiccrosshair "0"
cl_cmdbackup "2"
rate "25000"
cl_cmdrate "101"
cl_updaterate "101"
cl_rate "9999"
cl_resend "6"
cl_dlmax "128"
sys_ticrate "10000"
sv_maxrate "25000"
sv_maxupdaterate "101"
bind "l" "cl_lw" "1"
bind "p" "cl_lw" "0"

2 răspunsuri:
| ChildOfDark a răspuns:

Eu cred ca ce vrei sa tu sa faca este no-recoil este un cod...Eu nu ti-as recomanda sa joci cu el. Uite un link de download https://www.youtube.com/watch?v=137kVqyYe_0

| anonim_4396 explică (pentru ChildOfDark):

happy daca voiam sa fac acest lucru imi luam un cod facut direct, dar nu imi plac codurile. ca joci degeaba. Multumesc oricum!