Nu il baga in seama pe Hermess ca e obosit. Tu ai facut baza scriptului in.pwn si trebuie compilat.Folosind aplicatia "Pawno.exe"(aia din folderul pawno din folderul cu server) te duci la Build si selectezi Compile.O sa creeze fiserul.amx dupa care trebuie sa il numesti in server.cfg De asemenea sugerez sa pui "gamemode0" in loc de "gamemode". Bafta
Daca sunt "warninguri" apai lasale asa. Daca sunt erori posteazale aici:
In legautra cu teleportul;
if (strcmp(cmdtext, "/LS", true) == 0) {
ResetPlayerWeapons(playerid);
if (IsPlayerInAnyVehicle(playerid)) {
SetVehiclePos(GetPlayerVehicleID(playerid), 1510. 9185, -1706. 5765,13.6088 );
SetVehicleZAngle(GetPlayerVehicleID(playerid), 1. 2988);
LinkVehicleToInterior(GetPlayerVehicleID(playerid), 0);
}
if (! IsPlayerInAnyVehicle(playerid)) {
SetPlayerPos(playerid, 1480. 7206, -1639. 9985,14.1484 );
SetPlayerFacingAngle(playerid, 335. 4649);
SetPlayerInterior(playerid, 0);
}
SendClientMessage(playerid, 0xFFFF00AA, "Ai fost teleportat in LS!");
// Bounderies Off//
SetPlayerWorldBounds(playerid, 20000. 0000, -20000. 0000,20000.0000,-20000.0000);
return 1;
}
Pentru comanda de creat masini trebuie sa faci un filerscript cu asta:
#include
#define FILTERSCRIPT
#if defined FILTERSCRIPT
#define l_red 0xFF0000AA
#define l_green 0x33FF33AA
new aVehicleNames[212][] =
{
{"Landstalker"},
{"Bravura"},
{"Buffalo"},
{"Linerunner"},
{"Perrenial"},
{"Sentinel"},
{"Dumper"},
{"Firetruck"},
{"Trashmaster"},
{"Stretch"},
{"Manana"},
{"Infernus"},
{"Voodoo"},
{"Pony"},
{"Mule"},
{"Cheetah"},
{"Ambulance"},
{"Leviathan"},
{"Moonbeam"},
{"Esperanto"},
{"Taxi"},
{"Washington"},
{"Bobcat"},
{"Mr Whoopee"},
{"BF Injection"},
{"Hunter"},
{"Premier"},
{"Enforcer"},
{"Securicar"},
{"Banshee"},
{"Predator"},
{"Bus"},
{"Rhino"},
{"Barracks"},
{"Hotknife"},
{"Trailer 1"},
{"Previon"},
{"Coach"},
{"Cabbie"},
{"Stallion"},
{"Rumpo"},
{"RC Bandit"},
{"Romero"},
{"Packer"},
{"Monster"},
{"Admiral"},
{"Squalo"},
{"Seasparrow"},
{"Pizzaboy"},
{"Tram"},
{"Trailer 2"},
{"Turismo"},
{"Speeder"},
{"Reefer"},
{"Tropic"},
{"Flatbed"},
{"Yankee"},
{"Caddy"},
{"Solair"},
{"Berkley's RC Van"},
{"Skimmer"},
{"PCJ-600"},
{"Faggio"},
{"Freeway"},
{"RC Baron"},
{"RC Raider"},
{"Glendale"},
{"Oceanic"},
{"Sanchez"},
{"Sparrow"},
{"Patriot"},
{"Quad"},
{"Coastguard"},
{"Dinghy"},
{"Hermes"},
{"Sabre"},
{"Rustler"},
{"ZR-350"},
{"Walton"},
{"Regina"},
{"Comet"},
{"BMX"},
{"Burrito"},
{"Camper"},
{"Marquis"},
{"Baggage"},
{"Dozer"},
{"Maverick"},
{"News Chopper"},
{"Rancher"},
{"FBI Rancher"},
{"Virgo"},
{"Greenwood"},
{"Jetmax"},
{"Hotring"},
{"Sandking"},
{"Blista Compact"},
{"Police Maverick"},
{"Boxville"},
{"Benson"},
{"Mesa"},
{"RC Goblin"},
{"Hotring Racer A"},
{"Hotring Racer B"},
{"Bloodring Banger"},
{"Rancher"},
{"Super GT"},
{"Elegant"},
{"Journey"},
{"Bike"},
{"Mountain Bike"},
{"Beagle"},
{"Cropdust"},
{"Stunt"},
{"Tanker"},
{"Roadtrain"},
{"Nebula"},
{"Majestic"},
{"Buccaneer"},
{"Shamal"},
{"Hydra"},
{"FCR-900"},
{"NRG-500"},
{"HPV1000"},
{"Cement Truck"},
{"Tow Truck"},
{"Fortune"},
{"Cadrona"},
{"FBI Truck"},
{"Willard"},
{"Forklift"},
{"Tractor"},
{"Combine"},
{"Feltzer"},
{"Remington"},
{"Slamvan"},
{"Blade"},
{"Freight"},
{"Streak"},
{"Vortex"},
{"Vincent"},
{"Bullet"},
{"Clover"},
{"Sadler"},
{"Firetruck LA"},
{"Hustler"},
{"Intruder"},
{"Primo"},
{"Cargobob"},
{"Tampa"},
{"Sunrise"},
{"Merit"},
{"Utility"},
{"Nevada"},
{"Yosemite"},
{"Windsor"},
{"Monster A"},
{"Monster B"},
{"Uranus"},
{"Jester"},
{"Sultan"},
{"Stratum"},
{"Elegy"},
{"Raindance"},
{"RC Tiger"},
{"Flash"},
{"Tahoma"},
{"Savanna"},
{"Bandito"},
{"Freight Flat"},
{"Streak Carriage"},
{"Kart"},
{"Mower"},
{"Duneride"},
{"Sweeper"},
{"Broadway"},
{"Tornado"},
{"AT-400"},
{"DFT-30"},
{"Huntley"},
{"Stafford"},
{"BF-400"},
{"Newsvan"},
{"Tug"},
{"Trailer 3"},
{"Emperor"},
{"Wayfarer"},
{"Euros"},
{"Hotdog"},
{"Club"},
{"Freight Carriage"},
{"Trailer 3"},
{"Andromada"},
{"Dodo"},
{"RC Cam"},
{"Launch"},
{"Police Car (LSPD)"},
{"Police Car (SFPD)"},
{"Police Car (LVPD)"},
{"Police Ranger"},
{"Picador"},
{"S.W.A.T. Van"},
{"Alpha"},
{"Phoenix"},
{"Glendale"},
{"Sadler"},
{"Luggage Trailer A"},
{"Luggage Trailer B"},
{"Stair Trailer"},
{"Boxville"},
{"Farm Plow"},
{"Utility Trailer"}
};
#endif
public OnPlayerCommandText(playerid, cmdtext[])
{
new cmd[200], idx;
cmd = strtok(cmdtext, idx);
if(strcmp(cmd, "/veh", true, 10) == 0)
new String[200];
new tmp[256];
new Float, Float:y, Float:z;
tmp = strtok(cmdtext, idx);
if(! strlen(tmp)) return SendClientMessage(playerid, l_red, "You didn't give a vehicle name");
new vehicle = GetVehicleModelIDFromName(tmp);
if(vehicle < 400 || vehicle > 611) return SendClientMessage(playerid, l_red, "That vehicle name was not found");
new Float:a;
GetPlayerFacingAngle(playerid, a);
GetPlayerPos(playerid, x, y, z);
if(IsPlayerInAnyVehicle(playerid) == 1)
{
GetXYInFrontOfPlayer(playerid, x, y, 8);
}
else
{
GetXYInFrontOfPlayer(playerid, x, y, 5);
}
new PlayersVehicle = CreateVehicle(vehicle, x, y, z, a+90, -1, -1, -1);
LinkVehicleToInterior(PlayersVehicle, GetPlayerInterior(playerid));
format(String, sizeof(String), "You have spawned a %s", aVehicleNames[vehicle - 400]);
SendClientMessage(playerid, l_green, String);
return 1;
}
return 0;
}
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
GetVehicleModelIDFromName(vname[])
{
for(new i = 0; i < 211; i++)
{
if(strfind(aVehicleNames[i], vname, true)!= -1)
return i + 400;
}
return -1;
}
stock GetXYInFrontOfPlayer(playerid, &Float2, &Float:y2, Float:distance)
{
new Float:a;
GetPlayerPos(playerid, x2, y2, a);
GetPlayerFacingAngle(playerid, a);
if(GetPlayerVehicleID(playerid))
{
GetVehicleZAngle(GetPlayerVehicleID(playerid), a);
}
x2 += (distance * floatsin(-a, degrees));
y2 += (distance * floatcos(-a, degrees));
}
Trebuie sa cauti pe cineva care stie script bine :|
Uita-te pe asta :
http://wiki.sa-mp.com/wiki/Scripting_Basics
Inainte nici eu nu stiam, dar pe parcurs inveti.