| FlamingHunTer a întrebat:

Am o intrebare pe care vreau sa v-o pun!
Deci am o problema cu fps-ul in counter strike 1.6. Am incercat un cfg dar tot nu a mers.
Cfg-ul de mai jos l-am incercat :




snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
brightness "1. 990000"
cl_corpsestay "600. 000000"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_lw "1"
cl_minmodels "0"
cl_shadows "1"
cl_vsmoothing "0.05"
cl_weather "0"
cl_corpsestay "0"
cl_forwardspeed "400"
cl_sidespeed "400"
cl_backspeed "400"
cl_gaitestimation "1"
cl_himodels "0"
cl_lc "1"
cl_lw "1"
cl_resend "0"
cl_shadows "0"
cl_solid_players "1"
cl_minmodels "1"
fastsprites "1"
fps_max "101"
fps_modem "0.0"
gamma "3"
hpk_maxsize "4"
hud_draw "1"
ex_interp "0.1"
m_forward "1"
m_pitch "0. 022000"
m_side "0.8"
m_yaw "0.022"
mp_decals "300. 000000"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
_snd_mixahead "0.1"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0. 000000"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_occ_epsilon "0"
s_occfactor "0"
s_polykeep "0"
s_polysize "0"
s_reverb "0"
s_rolloff "1.0"
s_usepvs "0"
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
viewsize "120. 000000"
r_bmodelhighfrac "0"
r_detailtextures "0"
r_decals "0"
r_dynamic "0"
r_lightmap "0"
r_mirroralpha "0"
r_mmx "1"
r_norefresh "0"
r_traceglow "0"
violence_ablood "1"
violence_agibs "0"
violence_hblood "1"
violence_hgibs "0"
GL_TEXTUREMODE "GL_LINEAR_MIPMAP_NEAREST"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_cull "1"
gl_dither "1"
gl_keeptjunctions "0"
gl_lightholes "0"
gl_max_size "256"
gl_monolights "0"
gl_palette_tex "0"
gl_picmip "0"
gl_playermip "2"
gl_polyoffset "0.1"
gl_reporttjunctions "0"
gl_round_down "3"
gl_wateramp "0"
gl_ztrick "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
tracerred "0"
traceralpha "0"
ambient_fade "0"
d_spriteskip "0"
developer "0"
fastsprites "2"
gunsmoke "0"
mp_decals "0"
Am nevoie de ajutor! PLZ!
Am placa nVIDIA