Frate eu iti recomand acest cfg stiu ca nu are logica cand il vezi. dar cand o sa il practici vezi zice ca ai fake steam eu am dat 270 cj sw. cu el app e bun si pentru dr. clasic zm...// Setings
cl_forwardspeed "1200"
cl_sidespeed "1200"
cl_backspeed "1200"
cl_minmodels "0"
gl_polyoffset "9999"
gl_spriteblend "0"
zoom_sensitivity_ratio "1.2"
volume "0.6"
cl_dynamiccrosshair "0"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_traslucent "1"
cl_dynamiccrosshair "0"
net_graph "3"
net_graphpos "2"
net_graphwidth "490"
net_scale "5"
fps_max "301"
fps_modem "0"
r_mmx "1"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101"
cl_bobcycle "0.8"
cl_bob "0.01"
cl_bobup "0"
hud_fastswitch "1"
_cl_autowepswitch "0"
con_color "255 140 0"
lightgamma "2.5"
gamma "9"
scr_conspeed 999999
gl_spriteblend "0"
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
brightness "175"
hud_classautokill "1"
m_pitch "0.022"
m_yaw "0.022"
brightness 3.5; gamma 1000; gl_monolights 0.1
// Binds
bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "TAB" "+showscores"
alias +thechosen "+recoilfire1"
alias -thechosen "-recoilfire1"
//recoil step 1 (VERY few **n0th1ng so to speak**)
alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 2
alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 3
alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 4
alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 5
alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 6
alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 7
alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 8
alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 9
alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 10 (VERY much **overkill**)
alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
alias more buffer2
alias less buffer1
bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained effect.
bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "aug"
bind "i" "ak47"
bind "j" "mp5"
bind "k" "m4a1"
bind "l" "rze_helm"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "galil"
bind "p" "famas"
bind "q" "+duck"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "deagle"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "defuser"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F4" "awp"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "timeleft"
bind "F8" "hegren"
bind "F9" "flash"
bind "F10" "sgren"
bind "INS" "cl_righthand 1"
bind "DEL" "cl_righthand 0"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "rcon sv_restart 1"
bind "KP_END" "timeleft"
bind "CAPSLOCK" "lastinv"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "stopsound"
bind "MOUSE5" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1. 000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0. 000000"
crosshair "1. 000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0. 000000"
lookstrafe "0. 000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
name "asd*de*ManiaCS"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "7.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0. 250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120. 000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "2.25"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1. 000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0. 000000"
crosshair "1. 000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0. 000000"
lookstrafe "0. 000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2. 250000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0. 250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120. 000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "2.25"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg
// Setings
cl_forwardspeed "1200"
cl_sidespeed "1200"
cl_backspeed "1200"
cl_minmodels "0"
gl_polyoffset "9999"
gl_spriteblend "0"
zoom_sensitivity_ratio "1.2"
volume "0.6"
cl_dynamiccrosshair "0"
cl_crosshair_color "50 250 250"
cl_crosshair_size "small"
cl_crosshair_traslucent "1"
cl_dynamiccrosshair "0"
net_graph "3"
net_graphpos "2"
net_graphwidth "490"
net_scale "5"
fps_max "301"
fps_modem "0"
r_mmx "1"
rate "25000"
cl_updaterate "101"
cl_cmdrate "101"
cl_bobcycle "0.8"
cl_bob "0.01"
cl_bobup "0"
hud_fastswitch "1"
_cl_autowepswitch "0"
con_color "255 140 0"
lightgamma "2.5"
gamma "9"
scr_conspeed 999999
gl_spriteblend "0"
violence_hblood "1"
violence_hgibs "1"
ex_interp "0.05"
ex_extrapmax "1.2"
brightness "175"
hud_classautokill "1"
m_pitch "0.022"
m_yaw "0.022"
brightness 3.5; gamma 1000; gl_monolights 0.1
// Binds
bind "w" "+forward"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "s" "+back"
bind "TAB" "+showscores"
alias +thechosen "+recoilfire1"
alias -thechosen "-recoilfire1"
//recoil step 1 (VERY few **n0th1ng so to speak**)
alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack"
alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 2
alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack"
alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 3
alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack"
alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 4
alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack"
alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 5
alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack"
alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 6
alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack"
alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 7
alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack"
alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 8
alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack"
alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 9
alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack"
alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack"
//recoil step 10 (VERY much **overkill**)
alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack"
alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack"
alias more buffer2
alias less buffer1
bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon...
bind kp_minus less // decreases above explained effect.
bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "aug"
bind "i" "ak47"
bind "j" "mp5"
bind "k" "m4a1"
bind "l" "rze_helm"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "galil"
bind "p" "famas"
bind "q" "+duck"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "deagle"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "BACKSPACE" "defuser"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F4" "awp"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "timeleft"
bind "F8" "hegren"
bind "F9" "flash"
bind "F10" "sgren"
bind "INS" "cl_righthand 1"
bind "DEL" "cl_righthand 0"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "rcon sv_restart 1"
bind "KP_END" "timeleft"
bind "CAPSLOCK" "lastinv"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "stopsound"
bind "MOUSE5" "+voicerecord"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1. 000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0. 000000"
crosshair "1. 000000"
fastsprites "0"
fps_max "101"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0. 000000"
lookstrafe "0. 000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
name "asd*de*ManiaCS"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "7.4"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0. 250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120. 000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "2.25"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "0"
ati_subdiv "0"
bgmvolume "1. 000000"
bottomcolor "6"
brightness "2"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "60"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "0. 000000"
crosshair "1. 000000"
fastsprites "0"
fps_max "72.0"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0. 000000"
lookstrafe "0. 000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "1"
mp_decals "300"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2. 250000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0. 250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120. 000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
volume "2.25"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
+mlook
exec userconfig.cfg